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You're pupils at a British secondary school, trying to keep life at least a bit interesting and make your own entertainment. Build a den in the rafters of the gym. Raise terrapins in the third-floor bathroom. Brew moonshine with the long-banned solvents in the arts room. Arrange charity concerts. Steal test answers from the Head's safe while disguised as a Swedish piano-tuner. Stage a rebellion against school dinners. Find buried treasure under the rugby pitch. Arrest your physics teacher as a spy. Hide sickly aliens in the lockers. Plot bank robberies. Concoct elaborate schemes to bump into your crush. Bend, not break, the rules. Try different ways to make a difference to the days.
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