From publisher blurb:
The galaxy has always had its dangers—fierce interplanetary rivalries, hostile alien species, and treacherous black holes at the fringes of known space. But none of these compare to the threat now lurking in the shadows. Unut-Sarai, once a promising mage from the prestigious Ormir Academy, has broken free from the chains that bound her to the ancient laws of magic. Now, untethered and wielding a power far beyond anything the galaxy has ever seen, she has become an uncontrollable force. Once a brilliant mind, she is now feared as a rogue mage capable of reshaping reality itself. Her escape from the Ormir Academy was more than just a simple act of rebellion—it was the beginning of a cataclysm. For centuries, the Academy safeguarded the knowledge of ancient magic, preserving it for the good of all. But Sarai was different. She believed that the Academy's rules held back true greatness, preventing mages from reaching their full potential. In secret, she began experimenting with forbidden spells, delving into the realms of lost knowledge, risking the very balance of life. When her practices were discovered, the Academy attempted to confine her, but it was already too late. She had grown too powerful. Now, with each passing day, the galaxy trembles under the weight of her growing might. Planets once peaceful now find themselves at the mercy of her unpredictable whims. Star systems have vanished, and entire sectors of space have collapsed into nothingness, consumed by her raw, untampered magic. But Sarai's ambitions do not stop there—she has her sights set on the central core of the galaxy, where the energy of billions of stars converges. If she can harness that power, she will transcend even the gods themselves, rewriting the universe as she sees fit. The galaxy's leaders, once divided by politics and greed, are now united in a desperate effort to stop her. Elite hunters have been dispatched to track her down, but Sarai is always one step ahead, using her abilities to manipulate space and time. Rumours swirl of a dark alliance she has formed with ancient entities from forgotten dimensions, each one feeding her hunger for more power. Those who dare confront her find themselves undone by forces they cannot comprehend. This is no ordinary hunt. Sarai is more than just a rogue mage—she's a reflection of what happens when unchecked power meets ambition. And as you follow her trail, you may come to realize that the greatest danger isn't her magic but the darkness within those who seek to control it.
In this Solo Adventure you assume the role of a Character in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is down to you and your imagination.
The Actions you take should depend on who and what you see, and how you wish to interact. Keep a record of your story and adapt it as per the result of each Action. As you progress you will see that you are behaving as your own Storyteller, creating the interactive world in which you are playing.
Use the Character Creation section of the CRB to create your Character and use the Storyteller section of the CRB to assist with generating NPCs.
Once you have familiarised yourself with the following few pages, you are ready to begin.
THE BONUS DIE
When allowed to roll a Bonus Die, roll two of the same required Dice and choose the most beneficial result.