Bucket of Bolts is a hack of Artefact, my game from last year's ZineQuest. Instead of creating a magical item, this time you'll be telling the story of a single spaceship. You’ll create a brand new freighter, fresh off the manufacturing line, and explore its history through each of the people who captain it. Your ship will change as the decades pass - new names, new parts, fresh paint, fresh starts - until your story draws to a close.
You’ll choose your Captains, bringing them to life with names and details, and create stories of their time with your ship using prompts and tables. When you‘re ready to move on, you’ll choose a Fate for your ship. Maybe it’s traded away fairly, but more likely it’s stolen, captured or even wrecked. You might drift for a while as you wait for your next Captain, or the seat might still be warm when a new one takes over. Either way, the galaxy will change around you, and you’ll see it all from the view in the cockpit.
Like the original Artefact, it’s a great way to spend an hour or two; sketching, world-building and storytelling in your own company. It's also a fantastic way to generate really unique ships for tabletop games like Edge of the Empire, Traveller or Scum & Villainy, with rich backstories, fun details and tons of personality.
Source: The Publisher Website.