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Burning Banners

Game ID: GID0055731
Collection Status
Description

In the five centuries since the Wound was closed, the kingdoms of Kalar have struggled to rebuild their shattered societies. A resurgent Empire spread across the great sea, bringing civilization to the untamed eastern continent of Kheros. But Lilith, one of the immortal sorcerers responsible for the Worldwound, arrived first, preparing the way for the return of her dark mistress. For nearly six hundred years she has plotted and schemed. In 588 (2023 Gregorian), the wait is over.

Burning Banners: Rage of the Witch Queen is a fantasy wargame for two to six players. Fast playing and intuitive, a whopping 29 scenarios range from short campaigns with 2 Kingdoms and one map, to the entire 12-year war, in which 6 kingdoms battle over four maps. The rules include a quick-playing Basic Game as well as an Advanced Game which introduces Magic, Heroes, and Monsters guarding powerful treasures.

March 1” Armies and Heroes through huge, lovingly detailed hexes. Explore a vast, detailed fantasy world encompassing four mounted game maps with six unique kingdoms and dozens of troop types. Designed and illustrated by acclaimed fantasy artist, Christopher Moeller!

—description from the publisher

Year Published
2024
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–1 of 1
Video QdrVqft3K5Y The Brothers Murph top_10_list at 4:42 sentiment: positive
video_pk 2921 · mention_pk 8538
Video thumbnail
Click to watch at 4:42
Overall sentiment (raw)
positive
Pros
  • Different scenarios, maps, and ways to configure game based on player count
  • Specific two-player skirmishes included
  • Can accommodate both heads-up battles (2-3 players) and large-scale war (all factions)
  • Smart design consideration for player count optimization
  • Makes game accessible to different group sizes
Cons
  • Likely higher production cost due to multiple map/scenario variations
Thematic elements
  • War and faction battles
  • Fantasy world setting
  • Tactical war simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Player-Count Specific Design — Two-player skirmishes, large-scale war with multiple factions, three-player configurations each with different maps, factions, and scenarios
  • Scenario Variation — Different scenarios, maps, and configurations based on player count
  • War/Skirmish Combat — Different factions battling against each other
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's be honest board game publishers be lying sometimes
  • Most people would consider most games to not play really well at all of those player counts
  • That's something you can contribute to the site. We recommend you do that
  • I think the world is too small and so we got to fight over that land
  • The AI on this is super easy to run and they are really competitive and difficult to beat frankly
  • I forgot how much I really, really enjoy this game
  • Something I want to see more of in the future
  • It's one of those games where you are all building up this kind of like modern eco city
  • The gameplay is just really, really elegant
  • We really have... they're really really outstanding games
References (from this video)
No references stored for this video.
Transcript Navigation
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