From publisher blurb:
Welcome to Volume VIII of the BX Game Options. Most of this issue is dedicated to were-beasts, including a comprehensive look that the way it is spread and how it impacts those afflicted by it. New feats, items, and even spells are included that are related to those that can transform under the pale moonlight.
But rules and guidelines for dealing with were-creatures would be pointless without example creatures, so 24 were-creatures are also given, starting with the Werebadger and ending with the Werewolf. Each entry includes basic statistics and a breakdown of who can be afflicted and any special abilities for the were-beast in question. While all of the tried and true beasts are covered, a few new were-beasts and lesser-known ones are included as well.
To give the issue a little balance, the Forge Master class is also presented. Unique to dwarven characters, the Forge Master combines the spiritual and martial skills and talents of the dwarf mingled with the crafting abilities expected from a master forger.