From publisher blurb:
This is a generic adventure (= not tied to a specific set of rules) in a fantasy environment with magic and a dragon.
The party arrives at a valley of wealthy farmlands when a dragon appears and steals a sheep from the nearest farm. A closer inspection tells that it was the last cattle in the area and the villagers fear the dragon will go for the kids next. Research point in the direction of the 'local wizard' who is told to have the dragon as her pet.
But the wizard is not that eager to help and the dragon is the result of one of her spells going wrong.
There are several interesting NPCs with example dialog. All the NPCs have a face.
This adventure is based on the idea of exploring, talking, and problem-solving, not fighting.