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Call to Adventure

Game ID: GID0057775
Collection Status
Description

Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.

Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast.

Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path.

As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.

Year Published
2019
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment: pos 11 · mix 0 · neu 1 · neg 0
Mentions per page
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Showing 1–12 of 12
Video NklmQtThfDc Foster the Meeple general_discussion at 5:02 sentiment: positive
video_pk 13255 · mention_pk 38828
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Overall sentiment (raw)
positive
Pros
  • Story-driven gameplay
  • Beautiful artwork
  • Thematic immersion
  • Expansions available
Cons
none
Thematic elements
  • Character building, Adventure
  • Fantasy Worlds
  • Story-driven
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Playing adventure cards to build character
  • Point Maximization — Building best adventure to maximize points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Foster the Meeple - a channel all about board games
  • we have our team jeff team jamie patreons who are going to be voting on what the loser has to do
  • i love res arcana res arcana is quickly becoming one of my favorite games
  • adult where's waldo
  • knocked our socks off
  • i love it
  • so much fun
  • winter is coming
  • board game city up in here
References (from this video)
No references stored for this video.
Video HIkojodDuWE John Gates Games general_discussion at 0:32 sentiment: positive
video_pk 13228 · mention_pk 38709
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Overall sentiment (raw)
positive
Pros
  • strong narrative integration that motivates drafting decisions
  • tactile runes/dice feel novel and satisfying
  • story arc provides a satisfying sense of progression
Cons
  • rule depth may deter new players
  • potentially longer playtime for a party of new players
Thematic elements
  • narrative development through character arcs
  • fantasy life-arc journey; origin, motivation, destiny
  • character-driven, life-spanning arc
Comparison games
none
Mechanics (from transcript analysis)
  • card-tuck progression — cards are slotted underneath relevant character cards to shape your arc
  • challenge resolution with runes — resolve challenges using rune/d2-like dice with top/bottom options
  • drafting — draft trait cards and challenge cards from the middle and tuck them under origin/motivation/destiny
  • Experience economy — spend experience to gain advantages and tailor a path
  • story-symbol scoring — end-game points come from story symbols and narrative progress
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The act of actually throwing these runes is pretty fun and tactile, like coins flipping in the air.
  • I think the action selection mechanism is fascinating; it just works so well.
  • it's a neat little wallet game and it's not very long, which is perfect for quick sessions.
  • The downtime can be a little long as others plan their moves.
References (from this video)
No references stored for this video.
Video 3KEKvck0cz8 Foster the Meeple general_discussion at 9:01 sentiment: positive
video_pk 10557 · mention_pk 31055
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Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are here today to do a video once again of our shelf of shame
  • we are going to be focusing on our shelf of shame games to try and knock that number down
  • we are going to commit to 20 games that we must play in September
  • Power comes great responsibility
  • that’s a big motivator
  • please do
References (from this video)
No references stored for this video.
Video 6K7-ZD1nzSo The Dice Tower general_discussion at 5:43 sentiment: positive
video_pk 9663 · mention_pk 28552
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Overall sentiment (raw)
mixed_to_positive
Pros
  • Rich mythic theme
  • Solid story-driven gameplay
Cons
  • Rule complexity may deter casual players
Thematic elements
  • Character-driven storytelling
  • Mythology-inspired hero's journey
  • Storybook, choice-driven experiences
Comparison games
  • Call to Adventure
Mechanics (from transcript analysis)
  • Roll & write / card-driven progression — Build a character’s legend through cards and decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This shelf is pretty much, you know, intellectual properties all through and through.
  • Invincible is such a fantastic game.
  • It's just a great party game and the Disney version is fantastic.
  • There's Marvel United with one DC United at the end there.
  • What I do with Marvel United is I have it in different boxes.
References (from this video)
No references stored for this video.
Video ZqSoXBFUmfQ Call to Adventure (Channel) game_review sentiment: positive
video_pk 8540 · mention_pk 25193
Overall sentiment (raw)
positive
Pros
  • Short game (~30 min) with strong narrative focus
  • Character origins, motivations, and destinies create varied experiences
  • Morality mechanics reflect in available card plays (hero vs antihero)
  • Beautiful art that enhances fantasy atmosphere
  • Flexible difficulty through rune selection and experience spending
  • Act-based progression creates story structure
Cons
  • Gray runes hard to distinguish from black runes (visibility issue)
  • Scoring mechanism secondary to narrative experience
  • May be too light for competitive gameplay enthusiasts
Thematic elements
  • fantasy
  • heroic_narrative
  • character_arcs
  • morality_choices
  • destiny
  • storytelling
Comparison games
  • Array
  • Array
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kia Ora Kotou and welcome to call to adventure
  • Heroes come from many places, beggars, merchants, Nobles and Squires
  • Will you become a shining paragon of virtue whose name is honored across the Realm? Or will stories be told of your tragic fate around the fire
  • If you want a short game that tells a neat story, Call of Adventure will be for you
  • The morality system is simple and the characters can be shining Paragons or flawed anti-heroes
  • The art is wonderful and evokes fantasy tropes without seeming clichéd
  • The best thing about this game is the stories it tells
  • The journey is far more important than the destination
  • Scoring the game almost seems an afterthought compared to the stories you can tell
  • People looking at this game solely for the gameplay will miss a lot of what makes the game special
References (from this video)
No references stored for this video.
Video G1WMKP-i0j4 Board Game Coffee general_discussion at 21:37 sentiment: positive
video_pk 7743 · mention_pk 22853
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Overall sentiment (raw)
positive
Pros
  • Good concept for storytelling nights
  • two-player mode works well
Cons
  • Rules memory can be tricky; balance may vary by group
Thematic elements
  • storytelling and character progression
  • storybook journey
  • story-building with cards and dice-like tokens
Comparison games
none
Mechanics (from transcript analysis)
  • story creation / story-building — players draft stories using dice-like symbols to acquire cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're giving away 50 games
  • it's worldwide
  • remember you can enter in every video
  • the box is really heavy
References (from this video)
No references stored for this video.
Video k-pLx2K__MQ BoardGame Coffee top_50_list at 11:55 sentiment: positive
video_pk 7261 · mention_pk 21485
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Overall sentiment (raw)
positive
Pros
  • encourages storytelling, engaging storytelling approach
  • family-friendly and approachable
Cons
none
Thematic elements
  • mythic quest and personal heroic growth
  • hero story-building journey
  • storytelling-forward, player-driven narrative
Comparison games
none
Mechanics (from transcript analysis)
  • narrative progression — end-of-game storytelling based on hero arcs
  • story-building with symbols — cards with symbols represent requirements to advance your hero
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easy to learn it's fun to play and it's easy to teach
  • I can flip up that rulebook in five minutes I'll be caught up like that
  • it's my all-time favorite rolling right now
  • tell your story as you're doing it so you have your hero cards
  • it's one of those games you want to save for Halloween or like a late night
References (from this video)
No references stored for this video.
Video cyxL4vpeQ4I Foster the Meatball Channel collection_tour at 3:36 sentiment: neutral
video_pk 6631 · mention_pk 19702
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Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're selling our house and we wanted to do this before we had to pack everything up
  • we're just going to show you what we got probably won't have too many new games coming in
  • innovation is a game we adore
  • jamie's favorite game brass birmingham
  • gaia project tara mystic on space
  • we have root so the og base game
  • this is one of jamie's absolute favorites and that is innovation
  • we love it it's so good
References (from this video)
No references stored for this video.
Video ne_4pivs08o Foster the Meeple general_discussion at 19:01 sentiment: positive
video_pk 4472 · mention_pk 13128
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Overall sentiment (raw)
positive
Pros
  • Great for book lovers
  • Story-driven
  • Builds adventure narratives
Cons
none
Thematic elements
  • Fantasy
  • Adventure
  • Books
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • moments during board games that formulate memories that you'll never forget
  • there's just something for everyone
  • it's all about the people
  • the board gaming space has allowed me to just have so many incredible fun moments that i'll never forget
  • it chose us via christy
  • we're gonna have it at jeff's parents basement everybody's coming
  • agricola sucks and everybody else seems to love it
  • arnak is severely overrated
  • i don't think gloomhaven should be number one on the list anymore
  • humans are not good at rating things
  • my nine is different than your nine
References (from this video)
No references stored for this video.
Video 3y9NjgP2bmY Unknown Channel game_review at 24:55 sentiment: positive
video_pk 4409 · mention_pk 12901
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Overall sentiment (raw)
positive
Pros
  • strong narrative flavor and character-driven stories
  • accessible entry point for story-driven games
  • variety of archetypes and paths to victory
Cons
  • some players may crave deeper mechanics or more deterministic outcomes
  • story emphasis can overshadow mechanics for some
Thematic elements
  • heroic journey with morality choices and character growth
  • fantasy quest, storytelling progression
  • story-drafting with rune casting and destiny choices
Comparison games
  • Roleplayer
  • Vindication
Mechanics (from transcript analysis)
  • cooperative with drafting — players draft from a shared pool to craft a personal and collective story
  • moral alignment system — character origins, motivations, and destinies affect available cards and rewards
  • story drafting and runes — players draft adventuring cards and cast runes to resolve events
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the definitive Game of Thrones game if you want to capture the feeling of the epic battles for the throne.
  • The best thing about this game is winning as House Lannister.
  • The dice's combat is great and I personally do not like playing with the optional tides of battle cards.
  • The art as always with Red Raven Games is stunning.
  • Chinatown is deeply rooted in stereotypes of Chinese businesses and families; if you find that offensive, this game won't be for you.
  • Circadian's First Light is a busy game with a heck of a lot going on.
References (from this video)
No references stored for this video.
Video fR7_JGU0ZXI Foster the Meeple top_50_list at 18:49 sentiment: positive
video_pk 3293 · mention_pk 9745
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Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Strong storytelling hook
Cons
  • Theme might be lightweight for some players
Thematic elements
  • Character-driven adventure through stories
  • Hero’s journey storytelling
  • Storytelling and character creation
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven selection — Use cards to guide narrative and obtain outcomes.
  • Story creation / character development — Create a story by choosing paths and abilities for your hero.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my number 50 favorite game of all time is parks
  • the production of this game is incredible
  • it's a very fun take on you know worker placement
  • I love this game it is beautiful and it is fun
  • the artwork is beautiful
  • Nightfall would boost that up higher
  • this is kind of like an expanded version of fantasy realms with the theme of red rising
  • the episode repeatedly emphasizes that these are personal favorites, not objective best games
  • I would love to table this and maybe look into some of the expansions
References (from this video)
No references stored for this video.
Video MteRWUXftOk Foster the Meeple general_discussion at 4:53 sentiment: positive
video_pk 2793 · mention_pk 8139
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Overall sentiment (raw)
positive
Pros
  • engaging narrative focus
  • accessible for families and casual players
Cons
  • less depth for heavy strategy players
Thematic elements
  • narrative-driven personal adventure
  • fantasy storytelling; hero's journey
  • story-crafting, collaborative world-building
Comparison games
none
Mechanics (from transcript analysis)
  • Character creation — players build their hero path during play
  • Storytelling — players craft a personal hero's journey using prompts and cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Black Sonata is a solo game so you know what you don't want to be bugged during your summertime activities
  • you could play this game by yourself
  • Five cucumbers is a trick taking game where you are trying they're pickles they're definitely pickles
  • For Sale you are buying and selling properties just like you do in the summertime in real life
  • The Witches Brew their potions in the forest
  • Friday the game
  • in Friday it's technically named after a person called Friday but every day for him is Friday
  • it's not really summertime appropriate
  • you are building out habitats… the land is pretty rad
  • everything is in neon colors just like in the summer
  • sand is a Freedman Freeze give this where you're like building sand castles
References (from this video)
No references stored for this video.
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