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Multi-map conflict simulation covering the German initial attack on Liege and their drive into Belgium and France in WW I until the end of November 1914.
Intermediate complexity yet very playable with unique no-dice system.
Divisional-Brigade level with step-reduction. Limited intelligence and FOW, unit cohesion effects, approx. 5 miles per hex, 2 day turns, variable weather, alternative orders of battles, Special multi-player rules.
Cards for random events; but do not drive the game.
Campaign game with small and medium scenarios.
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