Publisher's blurb:
Card of Yith was originally something else, a ruin city that was taken over by various forms of rats. That lasted only a few paragraphs. Then I rewrote it again, keeping with some of the rats, but led by the weird creepy dude with some weird magical powers that I never worked out. So I put it aside.
A couple months later Jarrod from Mythoard reached out for one of my adventures. So I dusted off the adventure, rewrote it a few more times, was late on my deadline, but Jarod was gracious and accepted my offering of Cards of Yith.
Despite rewriting this adventure six times, I liked how it turned out. I like the idea of magic and emotion mixing and creating a physical thing. In this case, the tragic events mixed with powerful magic manifests itself in cards.
I think it's a cool adventure with some interesting magic items. They are randomly decided by using the table when the players find a card.