Collection Status
Your Rating
Description
Bruno Faidutti revisits the medieval setting of Ohne Furcht und Adel with the card game Castle. Players are given a set of square cards which are to be played onto the table, which has a cardboard castle battlement layout. Cards are played into one of four regions: in the courtyard, on the battlements, on the towers, or outside the castle. And when played, the cards will usually allow you to take some sort of special action, which is unique to the card you played. The first player to rid himself of all his cards wins, which can be a tricky proposition at best.
A winner of the 2000 Concours International de Créateurs de Jeux de Société.
Year Published
2000
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.