From the back of the book:
Welcome to Century Earth - a world that is forever Victorian...
The year is 18?? A strange side effect from Dr. Well's experiments with time has left the earth trapped - unable to advance beyond the technology and cultural apex of the 1800s. Here, there are still forgotten reaches, lost continents and sinister fiends. Indians roam the territories in America, Jack the Ripper still haunts the front page of every London rag - and all the worlds of classic novels such as Dracula, King Solomon's Mines, The Island of Dr. Moreau, and Journey to the Center of the Earth are unleashed in between. So, get your friends, grab your dice, and...
DEVELOP A HISTORY OF ADVENTURE!
This 436 page rule book contains all you need to run Victorian Era adventures. It contains the rules for character generation and advancement, a miniature gazetteer of "Century Earth," over 50 creatures from the Field Guide of Dangers, and a narrator's section that includes 3 starting adventures.