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Chamber of Strife

Game ID: GID0064302
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Description

Publisher's blurb:

A strange light appeared in Realmspace – found to be a new system. The Marbey family are wealthy Whaterdavian merchants who trade with various Realmspace planets. They hired Gallan Coppernight to find hearty adventurers to escort the ten Marbey Siblings into Wildspace on exploratory journeys.

During recent journeys, the adventurers met an ally in Moyr, a republic and historic rival of Savelor. While Moyr has medievalpunk siege striders that are quite capable on the battlefront, they are not equipped to fly. The spelljamming helm supplies stored at the Center for Arcane Research could work, but obtaining them will require an exceptionally heavy strike team.

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