From publisher blurb:
Welcome to the path of Sigils...
All magical paths in Esoterica have the same goal – Ascension to some greater beyond, and the ability of adherents to impose their wills on reality. However, there are as many ways to do this and as many philosophies as to the nature of the Secret World as there are Adepts, and no two members of the Secret World follow exactly the same path.
This mini-supplement for Esoterica introduces the concept of Chaos magic, a form of post-modern western magical practice that developed in occult circles in the 1970s, although the roots of the path lie much earlier than that. Using the suggestions and guidelines in this work, players in Esoterica can play Adepts flavoured as Chaos magicians and can include aspects of that philosophical and occult system into their games. Included is a description of Chaos magic in Esoterica, a discussion of how that practice manifests within the parameters of the game, and some examples of Chaos-flavoured Mysteries and Soul Jars.