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At the start of your career you can readily borrow the skills of allies, speak any language, or use any tool. As you advance you learn to duplicate fighting styles and the deadly attacks of creatures you encounter. Soon enough you can duplicate spells you've seen cast. By the end of your career you can assume the form of potent creatures, tiny or massive objects and retain one of your copied abilities indefinitely. You can even sacrifice that ability to restore your health and youth.
The Mimic class is a short rest dependent versatile option for players with a solid mastery of existing rules for monster abilities, spells, and ability checks.
- from the publisher's blurb
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