Your team has been given a simple enough task: clear out Durashard Mine from the reported Orc raid that likely killed all the miners. Upon arriving, however, you find the orcs dead too, and what killed them has its sights set on you. Delve deep, adventurers, but be wary.
Fight monsters corrupted by elemental energies, giving them powers beyond mortal ken, and survive the onslaught of beings forced to rise from the dead against their will by a fifth and darker element: the void. As you go deeper into the mine, hope of return begins to fade almost as fast as the light from above.
This adventure likely takes up about four hours and is mostly combat, with plenty of opportunity for roleplay between PCs. There will be opportunities for resting, but very little recourse for the unlucky.
- from the publisher's blurb