Skip to main content

Cloak of Protection

Game ID: GID0070610
Collection Status
Description

Whether any animal on our beautiful planet has a future is determined by how it can respond to the environmental cards dealt out by the cold & sweeping hand of fate.

For thousands of years in isolated Aotearoa New Zealand our largest browsers and predators were birds. The around 1280AD, everything changed. New predators arrived, and they swept the birds before them..

To save the birds of Aotearoa New Zealand you need to create a feather cloak in one bird realm: forest, settlement, sea, or extinct. Trade, draw, & play, to build a 15-card triangle-shape cloak.

But whenever you pick up a predator card, your birds are in danger! If both bird & predator card have matching (same illus, same position) icons on the grid down the RHS - then that bird gets eaten (discarded). There are cards you can play that keep the predators at bay (god-cards, wild-card Pandora), and ways to draw more cards (music-note on card = pick-up). They are powerful, but occur in limited numbers. You cannot save everything - so can you still make a feather cloak?

Year Published
2012
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek