Skip to main content

Clock-A-Word

Game ID: GID0070647
Collection Status
Description

Plastic toy combining a timer and a one-armed-bandit which shuffles 9 letters, which you then use to find the longest word before the timer runs out.

Year Published
1966
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek