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From publisher blurb:
To face a threat,
You have to understand it,
You have to know it,
You have to analyze it.
A danger that can be understood is a danger that can be overcome.
I've been trying for a while to come up with a mechanic that can handle the investigation and the intrigue. I've achieved something that I like, and that can even be adapted to different TTRPG without much difficulty.
In this document, I propose an adaptation for Liminal Horror of this system of investigation and intrigue that I have named : The Threat Gauge.
Compatible with Liminal Horror, but easily adaptable to other games.
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