Comanchería is the second game in Joel Toppen's "First Nations" series. Like its predecessor, Navajo Wars, Comanchería is a solitaire game in which the player plays from the Native American tribe's point of view.
In Comanchería, the player takes command of the Comanche nation. The player must drive hostile tribes from the southern plains, establish dominance over the region, set up trade networks with both friendly tribes and colonial powers, and finally defend all of this against relentless military and cultural attack.
While many mechanics will feel similar to Navajo Wars, Comanchería is a very different game. Comanchería promises to deliver all the tough decisions and drama that Navajo Wars players have come to expect, but with a faster playing time and more streamlined victory objectives.
- Fascinating narrative experience
- Compelling story of rise and fall
- Deep and complex gameplay
- Very complex with many unfamiliar systems
- Not for non-war gamers
- Steep learning curve
- Rise and fall of Comanche nation
- American West - Comanche Empire
- Historical war game
Mechanics (from transcript analysis)
- Narrative Campaign — Four distinct chapters through expansion and decline
- War Game Mechanics — Chit pulling and complex systems
Video topics + discussion points
Quotes (from this video)
- I've played about 300 solo games so this represents the top of all the solo games I've played
- These are entirely my opinions based on my personal play experience
- I think this is one of the cleverest solo modes on the market
- When you win a game of Robinson Crusoe there are very few things in solo board gaming more satisfying
- The closest experience in board gaming to being the captain on a bridge in a sci-fi movie where everything is going to shit
- I'm probably a solo board gaming masochist
- I just love Thunderbirds as a solo game
- It feels like Legendary Encounters was built for the Alien theme and was built as an upgrade to the original Legendary system
- Probably the best AI opponent in all of board gaming
- Few games have that genuine sense of exploration