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Compounded

Game ID: GID0074142
Collection Status
Description

Compounded is a game about building chemical compounds through careful management of elements, a fair bit of social play and trading, and just a bit of luck. In Compounded, players take on the roles of lab managers, hastily competing to complete the most compounds before they are completed by others – or destroyed in an explosion. Some compounds are flammable and will grow more and more volatile over time; take too long to gather the necessary elements for those compounds and a lot of hard work will soon be scattered across the lab.

Although Compounded does involve a fair share of press-your-luck tension and certainly some strategic planning, the most successful scientists will often be those who strike a good trade with their fellow lab mates. Players are able to freely trade elements, laboratory tools, and even favors – if there is truly honor among chemists!

Year Published
2013
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
Mentions per page
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Showing 1–1 of 1
Video TQWlPXjlHv8 Junk it's Games game_review at 0:04 sentiment: mixed
video_pk 2290 · mention_pk 6653
Video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fresh chemistry theme that is scientifically themed and educational
  • Interesting experimentation tracks on the player board
  • High-quality components and thematic art including a periodic table score track
  • Journal/vial ability adds a powerful engine-building option
  • Solid two-player and four-player play; chaotic but manageable
Cons
  • Trading limited / less than expected influence in play
  • Open information reduces strategic depth of trades
  • Lab fire / explosions can create chaos that not everyone enjoys
  • Player order strongly affects engine progression with few mitigations
  • Five-player games can be too chaotic and unbalanced
Thematic elements
  • Chemistry and laboratory experimentation
  • Chemistry lab environment with element trading and compound creation
  • Educational/science-themed with a procedural game engine
Comparison games
  • Valley of the Kings
  • Mundus Novus
  • Splendor
Mechanics (from transcript analysis)
  • Bag drafting / element draw — Draw elements from a bag equal to your discovery level each turn
  • Claim token placement — Place unused claim tokens on compounds to stake influence
  • Journal/vial special ability — High-tier ability to extract an element from a completed compound
  • Lab phase / explosion mechanic — Flame tokens explode certain compounds; elements scatter; risk/reward
  • Periodic table scoring track — Victory points tracked on a periodic table progression
  • Research and board placement — Move elements from desk to board areas; trade to convert elements
  • Trading and bonus kits — Freeform trading of elements and bonus tokens to influence board state
  • Upgrading tracks — Advancing discovery, solid, and gas tracks to gain bonuses and more storage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm gonna start with three positive points then three neutral one negative
  • This is a chemistry themed game of trading elements creating compounds and exploding laboratories
  • I love this chemistry scientific theme that goes along with this game
  • We are chemists and a laboratory performing experiments
  • It's scientifically accurate
  • The art and component quality I love the fact that we have a periodic table for our score track
  • I've played compounded 4 times now and I like it but I don't love it
References (from this video)
No references stored for this video.
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