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Conclusion in Karpri

Game ID: GID0074421
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Description

Publisher's blurb:

Conclusion in Karpri, a two-hour module for Tier 2, is the third in a series of adventures that was designed to follow right after Spelljammer Academy (Part 4).

The Space Anemone Ship stats are included. A small, aquatic vessel that fits in any Spelljammer campaign awaits! Exploring hidden mysteries underneath the waves with a small crew is the focus, as the ship can land on the ground and float on water. Sliding panels can be closed to make the hull air-tight, enabling it to travel underwater safely even to great depths.

Also, in the Appendix section I have compiled rules for underwater mechanics and long-term madness for ease of access. NPC and enemy stat blocks that may appear in the adventure are included in order of appearance.

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