From publisher blurb:
A universe of peace and prosperity shattered by theft! On the once war-torn world of Samra, the annual Harmony Festival celebrates centuries of tranquility, all thanks to the legendary artifact known as the Concordance. Revered as a symbol of unity, the relic is the heart of the festival’s culminating ceremony. But when it’s stolen mere hours before its unveiling, chaos erupts in the streets, and the planet’s hard-won peace is imperiled.
The heroes are tasked with recovering the priceless artifact before disaster strikes. Their investigation leads to an infamous dealer of rare items, and his audacious plan to auction the Concordance aboard his private yacht to the galaxy’s elite. But this is more than a heist gone wrong. Time is short, and the stakes couldn’t be higher—the Concordance isn’t just a symbol of peace; it hides a deadly secret that could destroy Samra if emotions run high for too long. Can the heroes recover the relic, uncover its secrets, and prevent planetary annihilation? Or will centuries of peace end in cataclysm?
Concordance is a short science fiction holiday adventure for RPGs using 2D6 engines and rules such as Cepheus Engine and the Original Science Fiction Roleplaying Game. Other systems are easily adapted.