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Description
Teams compete to reach the winning square first. On a turn, a team is given a card with five words on it. They roll dice to determine their sequence of letters (e.g. B-J). Then the timer starts.
The team's active clue-giver must use single word clues, in sequence, to get his or her teammates to guess the key words. An example from the box bottom:
Block... Cold... Dry... ICE!
Electric... Fluorescent... Glows... Halogen... LAMP!
Pass I (Yes, you can pass, but be careful)
Jump... Bronco... Cowboy... pass D... Event... RODEO!
That's about it.
Year Published
1999
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