Publisher's blurb:
If you've ever wanted to take adventure content from one system and use it in another, this book has been designed to be of invaluable help.
For D/GM/judge/referees, for game designers, for indie RPG authors, or for someone looking to investigate the mechanics of other TTRPG rules systems, this book is designed to be a massive accelerant to the conversion process and a window into the "secret sauce" that has made Infinium Game Studio products unique in their ability to be used across a wide variety of PC levels and difficulties.
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The Content Conversion Guide (CCG) is a book that walks through a process of converting adventure content from Pathfinder First Edition into five other tabletop roleplaying game systems:
5E/Fifth Edition,
Pathfinder Second Edition,
OSR,
Dungeon Crawl Classics (DCC), and
d20 / v3.5