From publisher blurb:
In the distant reaches of the Sol System, a new threat has emerged from within the Asteroid Belt – an ancient technology buried deep within the rocks, capable of immense destruction. Earth’s top governments have failed to act in time, and now the only hope lies with a group of mercenaries known for their expertise in high-risk operations. The stakes are simple: if they don’t reach the core of the asteroid field and stop the device, Earth will be vaporized in days. The mission is suicide, but for this crew, it’s the only thing that makes sense anymore.
You’ll find yourself caught in a desperate, claustrophobic race against time, as you navigate treacherous rocks, sabotage from unknown enemies, and the hidden agendas of your own crew. The forces at play are larger than any one of them understands, and the cost of failure is not just death, but extinction. Every decision matter – every alliance, every betrayal, every burst of laser fire could be the difference between life and oblivion.
In this solo RPG, you will command a small crew of mercenaries, each with their own skills, motivations, and secrets. The asteroid belt is a maze of shattered planets, magnetic fields, and hidden dangers. It’s not just the mission that’s dangerous, but the people you're working with.
In this Solo Adventure you assume the role of a Character in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is down to you and your imagination.
The Actions you take should depend on who and what you see, and how you wish to interact. Keep a record of your story and adapt it as per the result of each Action. As you progress you will see that you are behaving as your own Storyteller, creating the interactive world in which you are playing.
Use the Character Creation section of the CRB to create your Character and use the Storyteller section of the CRB to assist with generating NPCs.
Once you have familiarised yourself with the following few pages, you are ready to begin.
THE BONUS DIE
When allowed to roll a Bonus Die, roll two of the same required Dice and choose the most beneficial result.