In Crimson Company, two opposing players take on the roles of adventurous noblemen in a cut-throat fantasy world. In a battle of wits, they assemble armies of sellswords, from hardened warriors and shady merchants to mythical creatures as old as time.
Your goal in a match of Crimson Company is to conquer two of the three castles in the center. You conquer a castle by amassing more strength than your opponent in the castle's lane by the time that lane is scored. A lane is scored once a player owns at least four cards in it.
Cards represent a large variety of characters, all of which have specific strength values and unique effects. The latter are either one-time instant effects that happen when a card is played, or they are triggered in specific phases of the game. Four randomly drawn cards from the character deck are "on offer". You may bid coins on only one of those at a time. Then your opponent decides to either pay you off, doubling the coins you bid, or pass and let you play the card.
—description from designer
- Strategic bidding creates thinky, back-and-forth play
- Fast, quick-to-play rounds that are easy to learn
- Three-lane map adds position-based tension
- Variety of card abilities and potential for expansion
- Appealing integration of AI and online play via the app
- Not a full gameplay demo within the video (only partial play shown)
- No concrete ratings or scoring shown in video
- Details about publisher/designer/year are not provided in the discussion
- Competitive card battle with bidding and lane control
- Fantasy duel between rival factions with three central lanes
- Strategic duel with evolving card effects and positioning
- Magic: The Gathering
- Chess
- MOBA-style card game
Mechanics (from transcript analysis)
- AI and online multiplayer — Options to play against AI or online against others.
- Bidding with coins — Players bid coins on card abilities; opponent can bid to snatch the card by paying the bid amount.
- card abilities — Each card has a unique effect (e.g., undead that moves when scored).
- income phase — Every round provides income, preventing total bankruptcy.
- lane-based placement — Placed cards are assigned to one of three lanes; different lanes influence scoring.
- Two-lane victory condition — Winning two lanes ends the game and yields victory.
Video topics + discussion points
Quotes (from this video)
- This game is a dueling game and so it's a two-player game
- They compare it to chess
- it's this back and forth bidding war over these cards that have special abilities
- you are going to be fighting and you are trying to win two of them
- the bidding in it is very very strategic
- it's a quick to play back and forth kind of a game
- i really like this app
- i'm going to keep it and play it
- go online check it out see what you think about the app
- if you end up backing this campaign put that in the comments below