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Publishers blurb:
Dedicated to Wyatt, Rowan, Moor, and Eric.
A game for 2-6 powered by Avery Alder's Belonging Outside Belonging.
CRISIS is a superhero RPG about saving the world and how it breaks them. You play a group of heroes teaming up to stop what is coming for your homes. All the while you must grapple with what doing this job has cost you and how long you can keep this going.
The game is meant to grapple with the duality of being a hero. The struggle between civilian and heroic identities and what success in one has cost the other. When the clock strikes midnight and the crisis arrives, what are the things truly worth saving?
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