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Critical hits and misses are the blessing and curse of a roleplayer. This set of simple rules aims to add the possibility of an awesome critical hit as well as provide rollable consequences for a critical miss. By doing both, the combat system remains balanced but adds exciting possibilities to the mix!
Once a player rolls a critical hit or miss, have them roll a d6 die. If they roll a high hit or a low miss, things get interesting...!
- from the publisher's blurb
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