From publisher blurb:
Horror, adventure, and mysteries await on the high seas! A cursed undead crew prowls the oceans for souls in their zombie kraken submarine. An unstoppable entity from another dimension waits patiently for release from its underwater vault. A bard’s ballad starts a race against both time and pirates for his buried treasure. An ancient ruin on a remote jungle island hides a mechanical tomb and a secret that will change the world.
Ahoy, mateys! The inaugural issue of Crucible Magazine has set sail upon the high seas! This 100+ page tome is packed with enough treasures and adventure to make any pirate jealous of your booty. And all of it is perfectly tuned to enhance any campaign set in the 5th edition of the world’s greatest roleplaying game! Visit places sailors are only willing to whisper about off the Breakwater coast, diving below the waves and exploring remote islands full of danger. New ocean-themed subclasses and player races enhance your sea-loving characters, and six new magic items add flavor to any nautical campaign. You'll find it all on the docks, in the fighting rings, or the casinos of Port Mercy, the Pirate City of Sin, ripe with intrigue and opportunities for everyone!
WHAT'S IN THIS ISSUE?
Four Fantastic Adventures with 8 Beautiful Battle Maps
This issue includes 4 brand-new adventures perfect for a wide range of levels and each one is complete with dramatically detailed battle maps, unique creatures, interesting NPCs, beautiful artwork, custom items, and deep lore that you can use outright or pick and choose pieces of it to flesh out your world.
Temple of the Clockwork King: A pirate king seeks an ancient artifact hidden in a jungle temple and protected by a clockwork guardian, and tricks the characters into daring the puzzles and traps to bring him the treasure.
Curse of the Sea Wraith: An undead kraken roams the oceans under the command of a cursed crew seeking souls to feed an immortal curse. If they don’t find a way to escape, the adventurers will find themselves added to the ever-growing pile.
Ballad of the Bonny Bard's Booty: While hunting for buried treasure, the adventurers find themselves attacked at sea by pirates and shipwrecked aboard a jungle island.
Horror of the Deep: A wealthy archeologist petitions the characters to help them investigate an ancient ruin beneath the sea. What they find is a horror-filled prison hiding an ancient evil that can threaten the entire material plane.
Two Brand New Subclasses
This issue brings a brand new subclass for Bards and Clerics. Each subclass is configured to automatically apply all of your new class features as you level up so there's no pesky bookkeeping as your players grow stronger.
College of Full Sails - Bard
Life on the sea can be an arduous one. Hard work and toil under an unforgiving sun, creatures who view a crew of sailors as nothing more than another option on their menu, and attacks from pirates (or privateers) are all real and true hardships that accompany a career on the ocean. It would be all too easy for spirits to wane under the weight of these ever-present burdens. But for those crews fortunate enough to contain a bard from the College of Full Sails, a waning spirit is never an option.
Bolster or shield your allies using a reaction
Sing a restorative shanty to renew your allies and reduce their exhaustion
Stopper death, with the option to utilize your bardic inspiration for extra benefits
Invigorate your allies to unleash extra attacks using the power of inspirational song.
Black Salt Domain - Cleric
It’s been said that mortals should be wary of staring too deeply into the void for fear of what they may find peering back from that ceaseless darkness. But what of those souls who focus their gaze not beyond the distant stars, but into the inky, roiling depths of the infinite ocean? More free-ranging shamans than dogmatic priests, clerics who join the Black Salt Domain are not answering the divine call of any single deity, but heeding the cacophony of siren-like whispers that rise from the unknown depths of the seas.
Natural benefits and advantages to altering self to an aquatic form
Channel the Tides of Weal and Woe to reap a number of benefits to bolster your allies
Unleash the power of the depths against enemies that are struck by your spells and attacks.
Wear down your foes, using the cold ocean spray to sap away at their agility and vitality.
Marvelous Magic Items, More Player Options, Plot Hooks, and Supplements!
The new Oceanic Dwarf subrace
'Adventuring Days' random events to throw at your players on the high seas
'The Blood Board' provides quests and plot hooks for your players.
'Port Mercy' - A huge supplement for the coastal town - adding factions, locations, NPCs, and map art
M'nzeeps Market of Minor Magics - Our nautical-themed selection of minor magics, drop them into any game without worrying if they'll be overpowered