Skip to main content

CubeMelt: Getting Dicey

Game ID: GID0081208
Collection Status
Description

Life is short...and it's even shorter if you're an ice cube. In CubeMelt: Getting Dicey, players play as CubeMelt, an irresistible ice cube that thirsts for love and adventure. Can you reach your life goals before you melt into a puddle?

To set up, each player places their love and adventure tokens on their player board on 0 and their CubeMelt token on 20. On a turn, roll the six dice, then re-roll any you wish, then (if you lower your CubeMelt token by 1) re-roll a second time. The dice have heart eyes (which raise love by 1), star eyes (which raise adventure by 1), a sad face (which lowers CubeMelt by 1), and a droopy face (which also lowers CubeMelt by 1). If one die face appears more often than each of the others, your left and right neighbors receive the effects of these dice, while you receive the effects of all other dice; if not, then you receive the effects of all the dice you rolled.

If a player reaches 20 love or adventure, they win immediately! If a player melts away, reaching 0 with CubeMelt, the game ends, and everyone else's score is equal to the lower of their love and adventure tokens. In this case, whoever has the highest score wins.

You can also play the advanced game that features different costumed versions of CubeMelt, each of which has a unique game-changing power.

Year Published
2024
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek