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Description
From the introduction:
The desert can be a dangerous place, even in places of seeming safety like desert towns. The adventurers come into conflict with a dangerous brigand cult when they stumble upon an attempted kidnapping. Should they fail to rescue the victims in time, the cult may manage to lay their hands upon a powerful item which will change the balance of power in the entire region.
After the cultists kidnap their victim, the group must locate the cult's headquarters, make their way past cult members, monsters, and illusions, only to face the leader of the cult, and discover he is not as he seems. If they prevail, they may discover the key to an ancient secret.
This adventure is optimised for five 6th-level characters.
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