From publisher blurb:
This is issue 12 of the successful zine, d12 Monthly. This issue is all about Solo Roleplaying.
A zine for fans of the longest-running roleplaying game, or any fantasy TTRPG, in the same vein as the roleplaying magazines of old.
You will find articles intended to spur on ideas for your own campaign.
This issue contains the following:
Getting Started – Helping you start a solo D&D campaign.
Getting the Crew Together – Deciding on how many characters you need.
Crawling Hexes – Creating wilderness terrain
Maw Please! – Your dungeon entrance - random entrances that will set the tone.
Dungeons Deep – Stocking your dungeons with nasties.
Dungeon Dressing – Adding features to your dungeons to create a better environment and experience.