subtitle:
Starry frontiers
Daedalus examines science fiction in role-playing games
Table of Contents:
Letters to the Editor
Lacuna Part I. The Creation of the Mystery and the Girl from Blue City
Designer Jared Sorensen unveils his latest creation, a dream of a game.
Inside
A cyberpunk supplement for Sorcerer, virtualdemons and viruses, oh my! By Clinton R. Nixon.
Fourth Millennium preview
Grok a thorough preview for this anticipated science fiction setting. By James Maliszewski and Kevin Brennan.
Dark Drive
Traverse another dimension in this work-in-progress space opera. By John Wick
Robots & Rapiers Q&A
Get inside a robot’s head in this Q&A with Robots & Rapiers designer Ralph Mazza.
Cyberpunk gangbusters
Old time gangsters meets a dark future in this setting preview of Midway City. By Eddy Webb and Jesse Noller.
Causality and Choice: Getting rid of the {TECH}
A useful look at causality in actual play. By Neel Krishnaswami.
Ten Big Gimmes
Ten great ideas for science-fiction gaming. By Emily Dresner-Thornber
Uncertainty and exclusivity
New twists from the same old games. By T.S. Luikart
Battling stereotype
Role-playing hobbyists face challenging social issues. By Lynndi Lockenour.
In the spirit of radio
Role-playing games can learn to survive other media, just as radio did. By M.J. Young.
A universe of generic games
A frank look at the nature of games’ settings and systems. By Jason L Blair.