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Daerdan's Class Feats returns for its second volume, providing another 103 class-specific feats to flesh out your character.
Average. Each class is represented with at least five feats, with an average of eight per class. Some require a character to be of a specific subclass, whereas others can be taken by any PC of that class.
Design Philosophy. A feat is a hefty cost to an adventurer, but paying that price promises greater reward. Whereas Class Feats Volume I concerned itself with shoring up defenses and patching preexisting flaws, Volume II goes full steam ahead on providing new playstyles for the adventurer. No class fantasy is too niche!
- from the publisher's blurb
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