From publisher blurb:
New Occult and Paranormal Adventures For Your Superhero Games!
Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:
the entire gaming group isn’t available
the group wants to experiment with a new genre
someone new wants to act as GM for a session
when the GM or PCs need a palate cleanser before resuming the normal campaign
The following Cypher Shorts are setting agnostic, although the GM is encouraged to tailor where these scenarios take place as they wish, and can be used as standalone one-shots or as low-prep inspiration for sessions in an ongoing campaign. The character creation guidelines for Cypher Shorts are provided later in this supplement, but existing characters can be used if the group prefers and the GM is comfortable.
This Volume of Cypher Shorts Includes:
A Darkening Light: The characters are each a part of the occult and supernatural underworld who have been brought together to stop a fallen angel from opening a gate to a dark dimension. Can they outmaneuver the sinister powereds protecting her before she cracks the door to the end of days?
Doom is the Cost of Power: Years ago, the characters each made a deal that made them the most powerful heroes on Earth. All that was required in exchange for their power was a favor that would be called due sometime in the future. Now, it's time to pay their tab, and it could spell the end of the world they traded their souls to protect.
The Far Side Of Town: The characters are a team of outsiders who have been called in to deal with Reverie, a powered who has trapped a psychiatric hospital in her dreamscape. Can they get her to release her psychic hold or will they find themselves lost in the psychedelic recesses of her subconscious?
Cypher Shorts Guidelines: The simplified rules that you need to run and create characters for your Cypher Shorts.