Skip to main content

Darker Days Equipment Catalog

Game ID: GID0085687
Collection Status
Description

From the introduction:

Technology is everything at 2031. Almost all technological fields have advanced but the science of Cybertechnology has made the greatest leap. Imbedding steel in the human body is common practice these days--starting from the all too common DNI jack and ending with Mercs cybernized to their teeth.

User summary:

The equipment catalog is divided into four main areas--the introduction, Cyberware, Weapons, and General Equipment. Cyberware entries have a name, a "Humanity" cost, a dollar cost, and a description. Weapons have a name, an associated skill, and details about fire/damage/range/ammo, a dollar cost, and a description. General equipment has a category, a name, a dollar cost, and a description.

The equipment catalog also is available as a file download consisting of two DOC (Word '97) files: "Equipment" and "Equipment Detail". The two files must be used together.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek