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Description
The players want to recover the monastery treasure hidden in a crypt. There up to four monks who want to save the treasure compete with up to four commissioners who want to seize the treasure. Each player receives a piece, which he moves through the monastery by rolling the dice along predefined paths. To get into the crypt, 2 keys must first be obtained from the abbot or from opposing players. If you meet an opponent, you can get him drunk with a jug of wine and steal a key from him. There are other events (playing fields and temptation cards) that influence the course of the game. Whoever reaches the treasure field in the crypt first is the winner.
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Year Published
1991
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