Collection Status
Your Rating
Description
The first player to get his 2 pawns from space 1 to space 100 wins the game. Movement is determined by 1 or 2 dies. If a pawn lands on a space with the number 10 or a multiple of 10, its next roll counts double. A pawn that gets on a space with a square number automatically advances by as much spaces as the numbers square root. Spaces with prime numbers can only be left by rolling a prime number.
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.