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Description
DataMan is an space themed educational game that comes with a "DataMan calculator", 12 cards and 4 dual sided boards. Each of the 12 cards are printed with sepecific instructions that explain how to set up the the "calculator" for differant games.
The four boards generaly feature a geometric play area as well as instructions for more complicated games.
The DataMan story is generally based around three characters: DataMan, Commander NumberFun and AntiMath. DataMan is a small robot designed by Commander NumberFun who is a ruler of a far away planet. AntiMath is an "Evil wizard from a dark star who has a mysterous power to cloud the minds of his victims and steal away the fun and excitement of mathematics."
Year Published
1977
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