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Day Zero : The Zombie Apocalypse Campaign

Game ID: GID0087287
Collection Status
Description

From the introduction:

Just a normal day. On a walk to work. A woman comes running down the street yelling “He’s after me!” Behind her a young man in jeans and a torn T-Shirt, covered in blood, walks forward with malevolent intent on his face. You call to the policeman shuffling across the road, then notice his left arm is just a bloody, torn stump. “What on Earth?” you think “This is like some zombie movie!” Just then a car comes screaming around a corner, a crazy woman clinging to the roof. The car runs down the policeman and zooms on. This isn’t a movie.

Day Zero : Zombie Apocalypse Campaign is a role playing adventure set in a modern day town as the Zombie Apocalypse is just beginning. The players create regular folks as their characters and plot out how they would go about their day if nothing were happening. The game master then notes where in the city the zombies first appear, and tracks the apocalypse hour by hour until it intersects with the adventure player’s characters.

Then all hell breaks loose.

The players try to keep their characters and loved ones alive until the following dawn, and perhaps save some others. The world around them is rapidly falling apart, and characters that are run by the game master are trying to respond to what is going on, some with competent, and some with foolish methods. The adventurers may try and make common cause with them, or may find they are a complication to the goal of surviving.

How will you survive Day Zero?

All Us Gamers Rules Required

The core rules are essential.

All Us Gamers Inner Core Rules
The base rules for how to resolve character actions, and a general guide to role playing.

These additional rules add richness and are likely to enhance play, so they are strongly recommended. This adventure references some of the optional rules but it is easy enough to work around if you do not wish to use them.

All Us Gamers : On Aptitude
Rules for making characters defined by abilities and skills, including rules for character development.

All Us Gamers : The Book of Struggles
Rules for resolving any conflict between individuals and groups.

All Us Gamers : Operations
Procedures for resolving actions in a sequence to achieve a final result.

All Us Gamers : Combat Toolkit
Additional rules for resolving violent conflicts. Very helpful for combat with zombies.

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