Skip to main content

Dead on Time

Game ID: GID0088229
Collection Status
Description

User summary

Publisher blurb
From the creator of STAR SABRE comes the exciting arcade shoot ‘em up DEAD ON TIME! Try to survive the attacking alien hordes for as long as possible in ARCADE MODE or score as any points as possible in the SCORE CHALLENGE MODE.
Collect CAPSULES dropped by destroyed enemy waves to keep your timer from running out. Collect 3 capsules the same colour to trigger the BULLET FIELD, which for a short time allows you to absorb enemy fire for an even greater time bonus.

Individual credits
Paul Kooistra: Game Code and Graphics
Targhan: Music, SFX, Player & FDC Code
Matthew van Rooijen: Cover art artwork
Sylvestre: Cover art pixel art

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek