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Characters in the game have an assigned Guild, which is like a lightweight Class. They also have four Traits (Attributes), including Intelligence, Strength, Charisma, and Insight. Each of these Traits have an assigned die type, usually starting with a d6. During character creation, players can spend points to increase a Trait's die type (e.g., d6 to d8, etc.). Characters also receive a Loyalty Card at random, informing them whether they are a traitor. The Loyalty Card is provided as a print-and-play component. The document also includes print-and-play character sheets.
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