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The player takes on the role of Kira or L and will attempt to deduce who their enemy is (Kira will try to uncover L's identity and vice versa). As L or Kira, you must punish your opponent before you lose: die, get arrested, or are the last one standing).
You take turns speaking and saying who you think may or may not be Kira. A high trust level makes a person less likely to argue with the person they trust.
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