Skip to main content

Deep Water

Game ID: GID0090121
Collection Status
Description

Deep Water is the ninth title in the campaign spanning 20 modules - one for each level. All are designed for zero DM preparation time!

In Deep Water, the party travel to Waterdeep using a Harper teleportation circle. In a bid to remove the price from their heads, they make contact with Mirt in the Yawning Portal who gives them leads on the Kalchek brothers -the city's most prolific dragon egg trafficers. Piece by piece they track down and dismantle the operation. If all goes well, they receive a reward signed by Laeral Silverhand herself.

- from the publisher's blurb

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek