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Deliverance

Game ID: GID0090621
Collection Status
Description

In Deliverance, you take on the role of an elite angelic warrior in the army of Heaven. Since the victory on the Cross, you have hunted the fallen angelic Princes. Once your faithful brethren, they now lead Satan’s forces of Darkness in a bitter war against the humans, bent on corrupting every last soul. In a bid to end their reign of chaos, you have planned a daring mission into one of their great Strongholds - The seemingly quiet human city of Fallbrook. Armed with your weapons, courage, and your God-given angelic powers, you and your faithful allies must overcome legions of demons to slay their leader. But be watchful, for the darkness of the mortal world seems to be spreading into the spiritual realm.

Deliverance is a cooperative, tactical board game that can be played in either a story driven, campaign mode or skirmish mode. Each player has unique powers, that can be added to with Talent grants. Each victory brings experience points.

—description from the publisher

Year Published
2023
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 0 · neg 1
Mentions per page
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Showing 1–3 of 3
Video WZzWaTscHwU Robert's Solo Board Games top_200_list at 21:55 sentiment: negative
video_pk 10956 · mention_pk 32260
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Click to watch at 21:55 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • controversy around how voting occurred
  • perceived marketing manipulation
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • totally deserves to have some spotlight here.
  • it's out of print, it's not even funny.
  • the newest edition which includes the solo mode in the box, which is the one that I got.
  • I love Shadows of Brimstone so much. It's such an awesome dungeon crawler, my favorite by far.
  • I can't believe I haven't played it.
  • Shadow Run Crossfire. Amazing deck builder.
  • One of the best experiences I've had in board gaming
  • this is what started the hobby for me.
References (from this video)
No references stored for this video.
Video t0z9RkPRn7o Meet Me At The Table unboxing_and_discussion at 0:07 sentiment: positive
video_pk 10854 · mention_pk 32035
Video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high-quality acrylic standees and well-produced coins
  • immersion-enhancing play mat with thematic artwork
  • robust solo option and a structured 12-mission campaign
  • diverse progression paths via prayers, treasures, and talents
Cons
  • some campaign/component pages appeared upside-down in the booklet
  • complex setup and rule density may be intimidating for new players
  • heavy components and large footprint require dedicated table space
Thematic elements
  • spiritual warfare, divine power, and celestial campaigns
  • Angelic realm and earthly battlefield where angels confront demons and fallen princes
  • campaign-driven with episodic missions, character progression, and lore-driven events
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • action_tokens — tokens spent to perform larger, more powerful actions during a turn
  • campaign_and_mission_structure — a multi-mission campaign with scaling and setup rules based on player count
  • courage_tokens — tokens used to enable stronger actions and to power up abilities
  • darkness_and_initiative_decks — initiative cards and a darkness deck drive enemy behavior and events
  • experience_and_talents — angels gain experience to level up and acquire talents and heavenly treasures
  • health_dials — two health dials track the health state of angels and demons
  • light_and_darkness_tokens — tokens placed on the board to influence board state, health and power dynamics
  • prayer_cards — cards used to grant one-time or momentary effects through prayer actions
  • saints_and_protection — saints can be turned to protected states by placement and adjacency, affecting defense
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Deliverance is no small game I mean this thing measures equally up it's going to fit in your calyx and that's about it
  • Unbelievable how giant this play mat is
  • I'm super excited to dig into this game
  • it's going to be super super cool
  • these acrylic standees look absolutely magnificent out on the board
  • Deliverance I think this is a fantastic game for last when I played the Prototype it was a quick game that had some very fun mechanics and every single action mattered which was really cool
References (from this video)
No references stored for this video.
Video wXU5ffBQTd0 Board Game Spotlight game_preview at 0:07 sentiment: positive
video_pk 4550 · mention_pk 13324
Video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly thematic asymmetrical angels with individualized talent decks that encourage diverse strategies.
  • Deep replayability driven by a mix of darkness cards, battle deck configurations, and talent/treasure choices.
  • Organic setup that allows players to configure boards freely within given constraints, enhancing variability.
  • Cooperative play with a strong narrative flavor and clear progression from skirmish to final boss.
  • Solid support for multiple modes (skirmish, campaign potential, and solo play) and scalable difficulty.
Cons
  • The product is presented as a prototype; final production content and balance remain unproven.
  • The depth and breadth of mechanics may create a steep learning curve for new players.
  • Campaign content and expansion prospects are implied but not fully disclosed in the preview.
Thematic elements
  • Cooperation among uniquely empowered angels to purge demons, with a strong spiritual warfare motif and a final boss climax.
  • A celestial-cooperative conflict where angels confront demonic forces across both earthly and spiritual realms; setup emphasizes organic placement and lore-driven encounters.
  • Lore-rich, biblically-inspired with original lore and a modular lifecycle driven by battle cards and darkness events.
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetrical angels — Each angel is represented by a distinct player board with personalized talent decks, enabling different play styles and strategic choices on every run.
  • darkness track and darkness cards — A darkness track escalates as rounds progress; darkness cards trigger negative effects, heightening tension and theme, with a casting down the darkness option to remove a card.
  • demons and battle decks — Demons are selected via battle cards and placed on board symbols, creating varied encounter setups and requiring adaptive tactics.
  • difficulty levels — Multiple difficulty tiers exist, including an approachable beginner intro and more challenging configurations using major/minor talents for demons and bosses.
  • experience points and leveling — Defeating demons yields XP that levels up angels, unlocking stronger talents and progressing the narrative arc.
  • final battle and boss mechanics — Clearing the board leads to a final boss phase, with a dedicated boss deck and a special darkness card that intensifies the climactic encounter.
  • round structure — Turns alternate between angels and demons; after all angels act, demons respond, and rounds reset with new darkness reveals.
  • solo mode with intercessor — A solo variant exists via an intercessor role, enabling one-player experiences that mirror co-op dynamics.
  • Status Effects — Angels and demons can acquire status effects that alter movement, health, attack power, or other capabilities, adding strategic depth and variability.
  • talents and heavenly treasures — Angels can upgrade talents, and may also choose heavenly treasures, yielding one-time abilities and new icon-based synergies with existing powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • prototype so i can't give you my full opinion
  • i really really loved it
  • this prototype looks phenomenal
  • cooperative game where everyone gets to play as the angels and the goal of the game is to completely get rid of the demons off of the board
  • the darkness cards are not anything that you are going to enjoy when the darkness falls
  • asymmetrical feeling angels
References (from this video)
No references stored for this video.
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