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Description
Players fill Deliveries by collecting sets of Resources from the Market while avoiding Symptoms. If a player takes on too many Symptoms, that player will have to take a Test to see if he/she has contracted a virus! At the end of the game, players tally the points earned from their completed Deliveries and subtract any points from Deliveries still in their hand. The player with the most points wins.
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Year Published
2020
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