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Objective: get most of all chips out of the bank
- moving by turn -
each player gets a square (numbered 1-6) and a correspondent round (1-6) wooden marker - surplus will be placed on the board as neutral ones;
place your marker on the board into appropiate spaces
roll the die - move your round marker as many spaces foreward by neglecting other ones; take off the very last square marker and put it ahead of the others: now check the new formed patterns: 2 of 3 with same value: gain 1 chip: 3 of 3: gain 2 chips: 3 in an increasing column: gain 4
nothing: pay penalty: 1 chip
game ends if all chips are gone
Remarks: game was produced early 1930's; target group were adults who had to buy into
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