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The players have to get their planes from start to finish. Movement is determined by one die. If a plane gets into the rainstorm (spaces 21-23) it has to do an emergency landing before continuing. All planes have to land at the airfield (Space 58) to refuel. At space 87 the planes have to land for a check up. If a plane gets on space 97 (snowstorm) is misses a turn. The first player to reach space 113 wins the game.
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Year Published
1928
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