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Description
This game is part of a family which includes Top Race, Daytona 500, and Formel 1. Players are dealt a hand of cards which have movement numbers for one or more of the cars. When a card is played, the cars are advanced the number of spaces indicated in order from top to bottom. However, if the track is blocked, then that movement is lost, so the idea is to use the cards that help your opponents (which you'll likely have to play eventually) only when they won't be able to take advantage of the movement.
Year Published
1996
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
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Video 7kU0t6Bc5Xo
One Stop Co-op Shop general_discussion at 9:18 sentiment: positive
video_pk 2185 · mention_pk 6390
Click to watch at 9:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Epic scope
- Iconic theme
- Two-player focus with scalable play
Cons
- Long playtime
- Steep learning curve for new players
Thematic elements
- galactic conflict between Rebel Alliance and Empire
- Star Wars universe
- asymmetric, epic campaign
Comparison games
- Twilight Imperium
- Imperial Assault
Mechanics (from transcript analysis)
- area_control — control systems across the galaxy map
- asymmetric_play — different win conditions for rebels and empire
- card_driven_actions — cards drive actions and events
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- secret button
- wearing pants
- Beam me up Scotty
- It's been two months
- Two months we've been away
References (from this video)
No references stored for this video.
Transcript Navigation
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