The Dwarves once lived beneath three mighty mountains. After centuries of war they defeated their age-old enemies the Dragons. Moving to the surface, the Dwarves built magnificent cities and won renown for their heartening beer.
But the Dragons have returned. Now, the Dwarves must remember their roots, clear old tunnels, and return to ancient caverns while fighting their primeval foes.
In each of three rounds, custom dice are rolled onto the mountain. You are a Dwarf hero, drafting dice for your hoard. Scores are tallied after each round before you re-roll your dice and the mountain is refilled.
Ultimately, Dice Miner is a game about drafting the dice you covet, adding them to your hoard, and pushing your luck to build massive combos and score as many points as you can.
- engaging dice-mountain mechanic
- quick plays
- some may want more depth or theme
- dice drafting and mountain-draft flavor
- fantasy-mountain dice forge
- lightly thematic
- Roll for It!
Mechanics (from transcript analysis)
- dice drafting — dice are drafted from a mountain-like layout to form sets and earn points.
- drafting — players select dice to optimize scoring opportunities.
Video topics + discussion points
Quotes (from this video)
- I've fallen in love with Azul
- it's a memory game
- it's beautiful art
- it's basically just all tile placement
- the theme was tacked on
- it's a fun game
- it's a runner, it's the sequel to Cat Lady
- it's a gateway version of Carcassonne
- it's beautiful, colorful and it's sophisticated
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's fall it is Halloween season
- Leaves come to the ground
- Applejack ... fall season
- Seven Wonders because fall is one of the seven wonders of the seasons
- stew is a button shy game
- you gotta clear them to make more room coffins
References (from this video)
- great components
- easy to learn
- two-player experience feels like a misfit; best at 3-4 players
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Picture Perfect is more of an experience than a board game
- my favorite thing about Picture Perfect was that it didn't feel like a board game
- this game felt like a great party game that was mixed with a memory game
- Cape May is a really interesting new city building game for one to four players
- Katara is a really interesting area control game for two to four players
References (from this video)
- Dice-driven tension and luck balancing
- Accessible gateway-like feel
- Pace can slow with analysis paralysis
Mechanics (from transcript analysis)
- Dice rolling — Roll dice to claim mountain tiles and score
- pattern matching — Combine dice results to reach thresholds
Video topics + discussion points
Quotes (from this video)
- Point salad is a great gateway.
- This is a wonderful hobby.
- We had a lot of first time visitors to the game night.
References (from this video)
- Lightweight and quick (about 20 minutes)
- Accessible drafting mechanic
- Good for family play and quick sessions
- Swingy randomness can be frustrating
- Early power differences and variability in starting conditions
- Mining/dice drafting with luck-driven scoring
- Lightweight family game with a 3D mountain structure of dice pinnacles
- Casual, accessible, lighthearted
Mechanics (from transcript analysis)
- dice drafting — Draft dice from the tops of pinnacles on a 3D mountain to build scoring sets
- negative points with mitigation — Some dice give negative points unless matched to convert to positive points
- set collection / scoring by value — Score based on collecting dice values and running sets; different colors score differently
Video topics + discussion points
Quotes (from this video)
- it's a lightweight family-style game that takes around 20 minutes to play
- the randomness and swingy nature of it has you know diminished my enjoyment slightly
- it's such a clean game as you're placing these tiles
- this is such a great game I love this one
- a new Twist on the area control genre
References (from this video)
- Quick and fun
- Good for replayability
- Variable player powers add interest
- Kickstarter version has premium components
- Retail version considered inferior to Kickstarter version
- Dice mining and resource collection
- Mining on a mountain
- Lighthearted
Mechanics (from transcript analysis)
- Dice rolling — Rolling and collecting dice from a mountain
- drafting — Drafting dice faces
- Variable player powers — Different player abilities
Video topics + discussion points
Quotes (from this video)
- do those things that's going to keep us safe yeah so that we don't get overcome again
- the games from 2021 that we loved and we picked our top 10 games from that
- board games that bring the fun to the table
- i used to read yes you did when we first got married i would read yes i loved uh books
- i can do so much more yeah with board gaming than with golf
- they want to be known as the steam platform for board gaming
- embracer is becoming that you know so big that they're gonna be so diversified for geek culture
- we want to be that one-stop shop where if you're looking for people of color you want to hear what they have to say
- diversity inclusion that's what we're shooting for
- it's a beautiful game and you know the market you know because you gotta always look at the market
- i ain't mad at you
- the dice ain't nice
- we love you guys we we we're just glad you're still with us and keep on coming back
References (from this video)
- custom dice and thematic components are engaging
- short playtime makes it approachable
- not typically a favorite genre for the reviewer
- dice drafting and horde building
- fantasy dwarf mining adventure
- lightweight, fast-paced fantasy
- Dice Miner
Mechanics (from transcript analysis)
- dice drafting — draft dice from a podium to build a scoring horde
- horde/points scoring — end-game scoring based on drafted dice combinations
Video topics + discussion points
Quotes (from this video)
- i'm super stoked to be going to my very first mega board game convention
- if you're looking for a three to four hour game on this list you'll probably have to check elsewhere
- i try to make sure that all of these games are reasonably sized and also reasonably priced
- i definitely want to check out tootin common
- this expansion has different asymmetrical powers and new starting decks plus a bunch of different mechanics
- the little marbles seem really nice and tactile
- i haven't actually played any of the unmatched games before but i've heard really great things
- i'm super intrigued to figure out how the player interaction and negotiation works
- i would love to play this one at a higher player account just to see what the competitiveness looks like
References (from this video)
- Lovely filler with approachable rules and social play.
- Not a heavyweight experience; limited long-term replay value for some.
Mechanics (from transcript analysis)
- Dice drafting / dice interaction — A light filler with dice throwing and interaction.
Video topics + discussion points
Quotes (from this video)
- I love the card game I designed and she made the game.
- Spring cleaning is officially up for pre-order.
- Not a whole lot of views on these things obviously because they are exclusives but that doesn't matter.
- Ten years later, I designed a game and you could go out and buy it right now.
- Is this going to be a thing I continue to do for another ten years? Time will tell.
- I could have a whole lot more views if I changed things around to target getting a lot more views, but I would have stopped this channel years ago.
References (from this video)
- Quick and easy to teach
- Great production value with nice dice
- Plays well at all player counts
- Especially good at two players with high scores
- Fun excavation experience
- Doesn't scale which is actually a benefit at two players
- Doesn't scale to higher player counts (which is intentional)
- Excavating dice from a mountain
- Mining mountain
- Light thematic
Mechanics (from transcript analysis)
- Accumulation — Players keep all excavated dice, accumulating more with each round
- dice drafting — Players draft dice from a mountain structure, only taking dice from the top
- Dice rolling — At end of each round, players reroll all dice they collected before the mountain is refilled
- scoring — Different colored dice score different ways: white dice need 1-5, gems need multiples, black/red are negative, green dice convert negatives to positives
Video topics + discussion points
Quotes (from this video)
- Cribbage is one of those games that gets passed down through generations and we absolutely adore it
- Scout just brings a level of joy with just about everybody we've encountered playing this game
- It's just super simple kind of in-your-face game where you're running around trying to catch this fish
- You get this big kind of game experience and not a ton of time
- Castle Combo is an absolute banger amongst many bangers from last year
- The art in this game is absolutely unmatched
- Dice Miner is quick. It's easy. You can kind of teach to everyone
- There's just all this like interesting kind of math going on
- I'm a massive Lord of the Rings fan. The movies and the books, but particularly the books
- We played through My City twice the entire campaign two times, loved it both times
References (from this video)
- Genuine dice-centric puzzle
- Tactile, with a big plastic mountain in some versions
- Theme is niche for some players
- fantasy mining and horde building
- Dwarf miners questing on a mountain
- light-hearted dungeon-crawler vibes
- Cubitos
- Kritos / Cubitos-like titles
Mechanics (from transcript analysis)
- dice_drafting — custom dice drafted from a mountain to build a horde
- dice_placement — dice are placed to draft and score for mining routes
Video topics + discussion points
Quotes (from this video)
- Artifacts Ink is great it is great
- Dice Hospital is fun
- dice babies it's so cute
- Wild Tower West is a gateway game but I've never taught it to someone who didn't immediately want to buy it
- Sausage Sizzle Mick loves this game
- you can chicken out
References (from this video)
- fast and scoring-heavy two-player experience
- high palatable points swing on last turns
- scaling is less favorable at higher player counts
- glut of dice to assemble runs and gems
- dice drafting fantasy crafting competition
- light, fast, score-focused
- Prodigal Club
Mechanics (from transcript analysis)
- dice drafting — players draft dice to form runs and score points
- set collection — collect dice to build scoring stacks
Video topics + discussion points
Quotes (from this video)
- Don't cross in front of my light again
- Please play this game. No one plays this game.
- Pure greed. Score points is fun.
- Two players is very popular player count.
- Cinema's a lie. Narnia is not real.
References (from this video)
- Dice-based, quick teaching with clear open information
- Asymmetrical dice abilities add accessible variety
- Requires understanding of iconography on dice for all players
- dice drafting with communal pool and asymmetric abilities on the dice
- mountainous dice-drafting and resource gathering
- light, family-friendly
- Yahtzee
Mechanics (from transcript analysis)
- dice drafting — Players draft dice from a communal pool to build sets and trigger effects.
- set collection — Players collect dice icons to meet objectives and maximize points.
Video topics + discussion points
Quotes (from this video)
- these are games that we have maybe taught to non-gamers that we found it was it's relatively easy
- it's not overly complicated and maybe I'm biased but I know this game so well that in most cases any iconography questions or nuance… I am able to answer
- the reason that we picked this one in particular is because it walks you through literally everything set up turn by turn
- this is a game that we've taught numerous times and has always been a hit
- you don't teach the game the game teaches you
- these are the absolute easiest games to teach
References (from this video)
- Extremely quick, highly accessible
- Asymmetrical power creates variety
- Great table presence and interaction
- Light on depth for some players
- dice, dwarves, treasure
- fantasy mining
- lighthearted
- Yahtzee
Mechanics (from transcript analysis)
- dice drafting — Draft dice from a pyramid build and use them to complete runs.
- player interaction — Cheering and interaction affect outcomes and provide social tension.
- Yahtzee-like luck — Rolls determine progress; players can reroll under certain conditions.
Video topics + discussion points
Quotes (from this video)
- This game is so ridiculously fun
- it's not simple it is very difficult to figure out how to move these cards around in your hand
- I challenge you to find somebody who doesn't think this game is fun
- it's basically Sudoku puzzle
- it's also such a simple like mechanically easy game but it shouldn't be as fun as it is
References (from this video)
- Nice mountain component
- Fun dice game
- Learned from Michael McIntyre
- Don't own it - wanted Kickstarter plastic mountain not retail cardboard
- Mining dice from mountain
- Mountain mining
- Dice drafting
Mechanics (from transcript analysis)
- Dice rolling — All about dice selection
- open drafting — Pick dice from mountain to fulfill contracts
Video topics + discussion points
Quotes (from this video)
- Once we discovered how to really play Azul we started playing 8 times
- If someone ask me to give a favorite I have to give you a list
- It all depends on if you're learning the game the right way
- Fossilis is truly underrated
- This is Phil Walker-Harding y'all you know one of the 3,000 games he made in like one day
- We want the whole family we want them all
References (from this video)
- easy to learn
- great dice interaction
- dice as mining resources
- mining in a fantasy world
Mechanics (from transcript analysis)
- Dice rolling — dice-based resource collection
- push-your-luck and hand management — collect and cash in dice-mining cards
Video topics + discussion points
Quotes (from this video)
- we love y'all we love having you guys
- that's a green light
- it's a great reboot of settlers of the stone age
- the baby yak is adorable
- splendor duel coming soon